LiveTeam Game • Communication

Caught in the Middle

Everyone has an opinion. Only one of you can't see.

A blindfolded team game where one player moves through the course while everyone else guides, shouts and disagrees. Trust, communication and chaos — in that order.

The challenge

Most team games reward the loudest voice. Real cooperation needs listening, timing and trust.

What we built

A format where one player works blind and the team holds the information — so every instruction, and every disagreement, is immediately felt.

How people participate

Teams rotate who wears the blindfold, guide each other through obstacles and hunts, and discover how they actually communicate under pressure.

Storyworlds lens

Trust

Blindfolded students moving between screens in a school hall while classmates watch
Caught in the Middle · working blind
Students pointing to guide a blindfolded classmate through a taped course in a school hall
Caught in the Middle · everyone has an opinion
Caught in the Middle concept visualisation of classmates guiding a blindfolded teen through a hall obstacle course
Every voice at once · AI-assisted concept visualisation, not event documentation
Caught in the Middle concept visualisation of two teammates guiding a blindfolded player over an outdoor course
Trust, out loud · AI-assisted concept visualisation, not event documentation
Caught in the Middle concept visualisation of a blindfolded arena hunt between barriers
Working blind · AI-assisted concept visualisation, not event documentation
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What would Caught in the Middle look like in your place?