
Sector Strike
Two teams enter. One objective. Your teammate matters.
A live multiplayer arena game built for short, repeatable matches — movement, objectives and quick decisions, readable to anyone watching from the edge.
- Kind of play
- Competition
Our work
Games that brought people into the room, onto the course, and back for another turn.

Two teams enter. One objective. Your teammate matters.
A live multiplayer arena game built for short, repeatable matches — movement, objectives and quick decisions, readable to anyone watching from the edge.

Try. Fail. Return stronger.
A recurring obstacle challenge where every attempt becomes another reason to improve and come back.

Turn footfall into participation.
A retail activation turning a mall floor people passed through into somewhere they stopped to play.

Everyone has an opinion. Only one of you can't see.
A blindfolded team game where one player moves through the course while everyone else guides, shouts and disagrees. Trust, communication and chaos — in that order.

Put a challenge on the board.
A reusable progression system that turns a public space, activation or programme into an evolving challenge board. The rules are clear, the difficulty is visible, the reward is waiting — step forward, beat the challenge and claim the bounty.
“I came down thinking it was just a fun shooting game. Then I realised there was a lot more thought behind it.”
The gallery
Field notes from real places — the people, games and moments, unposed.
Designed, not produced.

Train like the hero.
A commissioned concept exploring how movement, play and physical challenges could bring the Spider-Man universe into the real world.
DADROX
Stronger together.
Stronger together.
A family fitness concept built around cooperation rather than individual performance.

Concept visualisation — not activation photography.
Different powers. One shared mission.
A live, playable wildlife adventure where every player receives a different animal-inspired ability. Communicate, combine your strengths and work together to protect, rescue or restore the wild.
Ideas we're still shaping.
XVenture Open Worlds
A place where communities open their doors.
A place where communities open their doors.
A placemaking strategy where different communities temporarily inhabit the same venue, giving newcomers an easy way to discover and join them.
Forgotten Grounds
A live-action MOBA, played on your feet.
A live-action MOBA, played on your feet.
A play-based sport that turns a real venue into a live map: two sides draft players with different skills and abilities, then battle across the ground while a system tracks hits and player health in real time.
Worlds that keep growing beyond a single event.
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