Commissioned ConceptPhysical multiplayer wildlife adventure

Wilder Games

Different powers. One shared mission.

Concept visualisation — not activation photography.

Commissioned Concept — designed, not produced

A live, playable wildlife adventure where every player receives a different animal-inspired ability. Communicate, combine your strengths and work together to protect, rescue or restore the wild.

The challenge

People can be surrounded by others and still lack a reason to connect. A shared mission gives them one.

What we designed

Wearable animal gear that turns animal abilities into physical ways of playing: one player may see what others cannot, another can reach, pull or move something no one else can. Developed with For Real Co. and Mandai Wildlife Reserve as a playable showcase prototype, with a larger multiplayer experience vision.

How people would participate

Players discover what each teammate can contribute, combine their abilities across documented showcase missions, and protect the wild together. You cannot complete the mission alone — and that is the point.

Storyworlds lens

Cooperation

The animal powers

Wearable animal gear gives every player a clear physical interaction, a capability others do not have, and a reason to communicate.

Giraffe Sight

See the wider layout or information unavailable to teammates.

Orangutan Arms

Extend reach and retrieve distant objects.

Snake Coil

Hook and pull objects into reach.

Peacock Fan

Move lightweight objects using directed air.

Documented showcase missions

Build the Habitat

One Guardian can see the completed habitat plan. The others must collect and position the pieces using their different abilities. The habitat can only be rebuilt through clear guidance and coordinated action.

Find the Hidden Animal

One Guardian discovers where the missing animal is or how to reach it. Another uses the appropriate animal ability to retrieve it and return it safely.

A larger experience direction

The framework — Discover → Combine → Protect — could grow into a compact festival or mall game, a team arena, an adventure through a wildlife or nature destination, a school, workplace or community challenge, or a competitive, replayable mission series. These are possible formats, subject to development, venue and partner agreement — not delivered work.

Wilder Games — Different powers. One shared mission.
Concept visual — design study, not a produced event
Start a conversation

Tell us about your audience, venue and the kind of shared wildlife mission you want to create.